It's better than original image because Ezio face looks more real. I mean, he's an old guy and have a real tough life. On original image his face is so clean like a teenage face. On your drawing it's a face of an old, tired man. And it should look like that. Ubisoft wants make him to perfect. They gave him a face of businessman not a warrior. Your face is a face of a warrior.
Thanks Reichan. I usually find that the original is a lot more better than my work but I agree with you there. The face of Ezio should be a very scarred, wrinkled and almost defeated face of an aging warrior whose been fighting for over over 2-3 decades. Ubisoft made it too smooth in their rendering. He needs to look his age.
I'm really glad that I found this drawing. I love the AC II where Ezio looks great, young and handsome. In AC Brotherhood he was also well done but in AC Revelations something was missing. This something was a face which was made by you. So I'm really glad that someone also thinks that perfection is not always a good option. I hope to see Altair in your interpretation I think it would be interesting. For me he's the best assassin and I always like to see how other people see him.
That's one of the things I really enjoyed from Ezio's journey (ACII - AC Revelations) How it takes place years after the next one. The guy we've played as from his younger days grows old with us. I think it was good of ubisoft to stay true to this and to also mention it subtly within their gameplay. Like how the doctor tells him that 'men our age shouldn't jump around' (I'm paraphrasing) or like when he has trouble climbing in Revelations because of his age. I think it was clever of them to include these small hints. Made the game realistic. Not all 50 year old men can move like that without experiencing side effects. It gave him some limitations which was much needed after they'd painted him out to be this unstoppable force in the games prior to revelations.
I think the idea of this "limitations" was taken from Metal Gear Solid 4. Their protagonist Solid Snake/Old Snake was also something between 40-50 and he act like Ezio. Most of the time he had pain in his back. I used to don't like this "limitations" in the both games but I used to it. Most of the game developers give us a perfect protagonist those games change it.
Like I said before, the journey was fun but after it ends I just stop care about Ezio. Maybe I should play the game again, from AC II till AC: Revelations. After the Ezio story finished with a clear conscience I can say that Old Ezio I like the most.
Oh my god. This is amazing. When I wrote about the whole limitations thing the only character I had in my head was Solid/Old Snake. I kept think to myself "Am I getting mixed up with Snake here or did Ezio have a back problem as well" It's amazing that you thought of Snake too. But yeah. It's little things like that that make the game's characters more real.
When I saw Old Ezio for the first time my first thought was about Old Snake. The funny thing is that I'm not even big fan of Snake I rather like Raiden. But from some time Snake back to his glory in my eyes. Mainly thanks to one guy from devArt.
Yeah Metal Gear Solid 1 was the best. I also liked Snake Eater too. I loved how we get to learn about Big Boss too. Who was the guy from Dev. Art? I like Raiden too. I didn't like him so much in MGS2 but in MGS4 he made a great transformation. I loved his speed and skill with the blade.
I hope to see Altair in your interpretation I think it would be interesting. For me he's the best assassin and I always like to see how other people see him.
How it takes place years after the next one. The guy we've played as from his younger days grows old with us. I think it was good of ubisoft to stay true to this and to also mention it subtly within their gameplay. Like how the doctor tells him that 'men our age shouldn't jump around' (I'm paraphrasing) or like when he has trouble climbing in Revelations because of his age. I think it was clever of them to include these small hints. Made the game realistic. Not all 50 year old men can move like that without experiencing side effects. It gave him some limitations which was much needed after they'd painted him out to be this unstoppable force in the games prior to revelations.
Like I said before, the journey was fun but after it ends I just stop care about Ezio. Maybe I should play the game again, from AC II till AC: Revelations. After the Ezio story finished with a clear conscience I can say that Old Ezio I like the most.
Oh my god. This is amazing. When I wrote about the whole limitations thing the only character I had in my head was Solid/Old Snake. I kept think to myself "Am I getting mixed up with Snake here or did Ezio have a back problem as well"
It's amazing that you thought of Snake too. But yeah. It's little things like that that make the game's characters more real.
When I saw Old Ezio for the first time my first thought was about Old Snake. The funny thing is that I'm not even big fan of Snake I rather like Raiden. But from some time Snake back to his glory in my eyes. Mainly thanks to one guy from devArt.
(I miss MGS from PSX)
Who was the guy from Dev. Art? I like Raiden too. I didn't like him so much in MGS2 but in MGS4 he made a great transformation. I loved his speed and skill with the blade.